set dials and roll dice
3mo ago
Discuss.
by looryl_louie_qrygg · 3mo ago · 7 posts · 410 views
set dials and roll dice
3mo ago
Discuss.
I Made this Mess
3mo ago
No.
Maybe a Playtester?
3mo agoedited 3mo ago
HEROIC
3mo ago
Heroic is fine as is. Leave it alone!
3mo ago
yes
3mo ago
My opinion is, (rolls 2 green blanks) HEROIC IS TOO GOOD and should be upped to 3!!! (rerolls dice and gets 2 evades) HEROIC SHOULD COST ONLY 1!!!
Seriously though, I think its probably OK where its at.
3w ago
Heroic feels much stronger than it actually is due to our selective bias primarily remembering all of the times it triggers, and especially the times it works well, and we do not keep track of every single 2-dice roll that it does nothing. Looking at the statistics...
When 2 hits are coming in and a ship with 2 agility, no focus, and no Heroic is defending, expected damage is:
1.25
Add on Heroic and expected damage becomes:
1.145, so ~10% of the time they take 1 less damage
Same situation, but the defending ship has a focus token and no Heroic, expected damage is:
0.75
Add on Heroic and expected damage becomes:
0.574, so ~18% of the time they take 1 less damage assuming they will spend their focus
Take all of that into account, and Heroic on average saves a ship from 1 damage every 7-10 attacks. So maybe once every 1-2 games. 2 points is likely a fine cost for that.
3w ago
Confirmation bias is absolutely a factor in disliking Heroic. Everyone remembers the time that a ship rolled 3 blanks only to reroll into 3 nat evades. No one thinks about the times a ship rolls blanks and an eye so that Heroic doesn't trigger. Or the times that Heroic rerolls into useless results.
There is a sense that a player thinks he deserves the blank results on the opponent's dice.
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